![]() Since Helltides are known to cover towns in all five regions of Diablo 4, repeatable Strongholds could function similarly in higher World Tiers. However, thedavv suggests a potential solution to alleviate some of the monotony - by introducing repeatable Strongholds. The truly enjoyable Uniques are locked behind a low drop chance and further hindered by the need for perfect stats, creating frustration among players.Ĭombining these ingredients in Diablo 4 deters many players from enjoying the final stages of their leveling journey and the subsequent grind. Additionally, many players have criticized the itemization in Diablo 4 for being unimaginative and inflexible. Repeatedly running the same instances with punishing affixes cannot match the excitement of Diablo 3's Greater Rifts. ![]() The complaints and criticisms primarily arise when players reach the endgame in Diablo 4, which currently consists of Helltides and Nightmare Dungeons. ![]() While the foundation is solid, the campaign is enjoyable, and customization options are better than ever before in the Diablo franchise, the game's systems often feel disjointed and the quality-of-life features are lacking. Despite its record-breaking success and positive reception, Diablo 4 has received a constant stream of feedback from players and streamers. However, there is a potential solution to inject more variety into the game without significant development costs: Strongholds. Many players have expressed disappointment with the endgame in Diablo 4, finding it less engaging compared to its predecessor.
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